Creating Wolfie's Wasteland was quite the experience. I would have loved to have been more involved in the graphic design portion of the game but Tilghman and Nick did a great job. However, although I didn't do much of the actually designing I did a majority of the creating the actual verbiage and content for the game, minus some very awesome remarks from Tilghman. I wasn't too involved in the design work because a majority of the coding fell on my shoulders This happened for a multitude of reasons: I had the most experience variable-style coding in my group so it came a little more naturally for me, and I got so far in that it would have been difficult to have the others help me. Nick was helpful with the NPC code though. I thoroughly enjoyed working on it though. Scratch makes coding very easy and fun. I loved coming up with the content and the way the game moved with the different characters. I wish we hadn't of ran out of room on scratch because I could have put some sort of ending on the game.
Tilghman also made an incredible animation that we had hoped to actually attach to the game.
Link: https://scratch.mit.edu/projects/53791288/
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