Creating Wolfie's Wasteland was quite the experience. I would have loved to have been more involved in the graphic design portion of the game but Tilghman and Nick did a great job. However, although I didn't do much of the actually designing I did a majority of the creating the actual verbiage and content for the game, minus some very awesome remarks from Tilghman. I wasn't too involved in the design work because a majority of the coding fell on my shoulders This happened for a multitude of reasons: I had the most experience variable-style coding in my group so it came a little more naturally for me, and I got so far in that it would have been difficult to have the others help me. Nick was helpful with the NPC code though. I thoroughly enjoyed working on it though. Scratch makes coding very easy and fun. I loved coming up with the content and the way the game moved with the different characters. I wish we hadn't of ran out of room on scratch because I could have put some sort of ending on the game.
Tilghman also made an incredible animation that we had hoped to actually attach to the game.
Link: https://scratch.mit.edu/projects/53791288/
J. Patrick Zbella UNR Art
Tuesday, May 12, 2015
Saturday, March 21, 2015
Scratch -- Level Progess
This is where I am at with my level. I was able to figure out side-scrolling as well as on screen movement/exploration. I was able to make it so that backwards progress was NOT possible which is very important to our College/Decision making game. I also figured out how to make decisions that could 'teleport' the player to new areas of the map. I also made score card accessible by holding 'c'.
Things to work on. Objects moving with the screen (see goose). We as group need to figure out our 'choice-web'.
https://scratch.mit.edu/projects/52173676/
Things to work on. Objects moving with the screen (see goose). We as group need to figure out our 'choice-web'.
https://scratch.mit.edu/projects/52173676/
Scratch PONG Game
Link to my pong game:
https://scratch.mit.edu/projects/49805304/
I decided to go with a sandwich theme.
https://scratch.mit.edu/projects/49805304/
I decided to go with a sandwich theme.
Monday, February 9, 2015
Card Monsters/Modifiers
Characters
The Beatles
JRR Tolkien
The British author that penned an entire universe that is still popular today. He writes many stories in the realm of Middle Earth, including the Lord of the Rings, the Hobbit, and the Silmarillion. His novels greatly influence fantasy fiction and fiction in general. Use Tolkien's knowledge of language to sway your rival to his or her downfall!
Leonardo Da Vinci
Modifiers
Revolution!
The Revolution! Modifier card can be used to add all of a character's peace points to any other category of choice. If War is chosen, double the amount of peace points added.
Tuesday, February 3, 2015
Thursday, May 8, 2014
Gregg Schlanger Lcture Review
Gregg gave us a rundown of, well, basically his life, and
walked us through the different art projects that he has done over the years.
Some of his themes are the local environment, fish (because he loves fishing),
water, and glass. He mostly makes his art pieces as installations in galleries
but then will also occasionally do larger scale public projects.
He’s built several waterway structures/sculptures that
sort of encompass themes of the situation of water of the surrounding
environment. He mostly uses wood, and makes a lot different moving pieces. His
most well known waterworks were New England Waters, New England Dreams where he
built a giant wooden sculpture next to a lake that moved water up out of the
lake and then back into it at the end of the sculpture. Another water work
sculpture that he built was for the City of Reno, when he lived here, in City
Hall. It was during a drought in the Reno Tahoe area so it was a sensitive piece
but he used a lot of wood and metal and the piece as a whole resembled the old
mining contraptions. It was a piece that was perfect for the location.
Probably my favorite piece of Gregg’s was his Prairie
Dreams where he tried to recreate the environment of past Northern Iowa within
a gallery space. Northern Iowa used to be full of very tall grass, so Schlanger
suspended tables with soil in which he planted the tall grass seeds. He then
rigged a way for water to softly rain from above the grass. He also built a
nice bench with a tilted tin roof where the “rain” would softly patter and then
drizzle in front of the people at the bench. It looked like a truly beautiful project
that I would have loved to have witnessed in person.
Farflung Show Review
Farflung
was a very, very interesting play. First off, the audience was in the middle,
which is already completely original. The audience was in four rows of two
facing each other in a square, with separate stages placed behind each section
of the audience. This made you, as an audience member feel very exposed and
almost uncomfortable because not only could the other audience members look at
you, around you, and past you at the actors, but also when the actors moved
around behind you and near you.
The
play also you used another medium along with the typically devices of plays:
actors, costumes, props, and stages. But they also used four projectors that
projected images onto the walls behind each of the four sections of the
audience. The projectors projected previously filmed images of the actors in
different environments using a green-screen. This allowed the actors to go into
what I believed was sort of a ‘dream-state’ where the screens showed the
characters dreams, or sometimes different themes that had to do with them at
that moment.
Even though you could argue that having the audience in
the middle was a form of breaking the fourth wall, especially when towards the
end the actors finally moved into the middle of the audience, they also
attempted to do one other way. Near the middle, when it appeared as the
projetors were showing the wrong videos one of the actors yelled in his real
voice (he was using an accent in the play) up to the control booth, where the
technical person opened the window and yelled back something along the lines of
don’t worry I’m fixing it. It was a strange way to break the fourth wall, and I
wasn’t very impressed with it. It seemed like a way to break the fourth wall
just for the sake of breaking it.
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